DG: World at War Magazine #33, with Shingle, the Anzio Beachhead Jan.-Mar. 1944, Board Game
Mag & game. Covers the Allied amphibious invasion at Anzio, Italy, and the difficult fight to breakout of that "self-supporting POW camp," Jan-Mar 1944. The Allies intended to outflank the Gustav Line, and quickly capture Rome. Game is designed as an elaborate folio game, with more counters, rules & chrome than usual but still fast playing. Includes 4 possible goals for each side, with heavy emphasis on off-map action along the Gustav Line. Includes 280 counters. E.Harvey, C.Perello'13 / ARTICLES ON: Operation Shingle, the Anzio Gamble 1944; Japanese Military Intelligence & Counterintelligence; KIA US Generals; Siege of Hanko, Finland, 1941; the Vaagso, Norway, Raid, 1941; Mexico in World War II; What If? Austria 1938; Last Raid From Rabaul.
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- B00G3NXGN6
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Doc fetch goes through Layer's Aerospike pull-through cache; cache hit served the row without touching turbopuffer. The similar query asks Layer for nearest neighbors of the stored product vector — queries don't go through the doc cache, so no cache header is set.